Not too long ago, I attended an event wherein local video game
developers had an open discussion on the state of the games industry in Lebanon
and how it could be fostered to grow. There was a lot of talk on lack of
funding and lack of technical expertise, among other matters. Days later I found myself thinking: what we need is a
legit games studio...
I know Lebanon does have some game design studios, such as Game Cooks (who were present at this open discussion) and others, but the majority of video games that come out of Lebanon are by small teams or individuals working solo. What I'm talking about is something more advanced, an organization with more than just a handful of developers and a graphic designer, but instead, multiple teams for different aspects of the whole process, from the initial concept art up to the pre-release marketing.
One of Game Cooks' games 'Planet Nam Nam'
I thought more about this and it occurred to me that the same can be said of other creative fields, such as comics and animation. The conclusion I came to ultimately was: for these fields to ever achieve anything substantial, whether inside Lebanon or as an export of Lebanon, someone has to step in and allow these studio structures to be established, where you have several individuals taking on specific tasks, to build creative products.
We'd go from a developer working on a video game in their spare time, to a whole company working to produce something that might become a global sensation. From an illustrator who draws some pages of a comic every now and then, to a team of artists and writers working together to publish not just one, but multiple parallel series regularly, in print or digitally. From an animator who makes a short for the fun of it, to a team of artists able to produce a whole series, for the web, or TV, or even a feature film, who knows.
Trailer for the award-winning animated short 'Waves '98' by Ely Dagher. A one man project which took two years to complete.
Lebanon has seen a number of successes in these fields over the years, the talent is there, but it's usually the work of a single individual or a small team. In Lebanon, being indie isn't a choice, it's all you get to be. Since there is no major funding or serious support for video games, comics or animation, you enter these domains well aware that the odds are stacked against you, and the chances of anything you produce in this endeavor making an impact or earning you some profit are slim to none.
Creating these studios would provide an alternative to that uncertainty and anxiousness. Instead of someone thinking "I'm a great illustrator, but not that great a writer, so I don't think I have a shot at producing a good enough comic by myself, like some others have, so this might not be worth pursuing" one can think "I'm a great illustrator, and I heard "Comics Studio X" are looking for talent and they actually pay well, so perhaps I could give this a shot". Same goes for developers who aren't good visual artists, voice actors who don't animate. You won't need to do everything yourself to have a chance at the field.
Excerpt from the graphic novel 'Madina Moujawira Lil Ard' by Jorj Abi Mhaya, published by Dar Onboz.
The key to achieving all this is money, cash, dolla dolla bills. We have passion up the ass, but the bottom line comes down to the money. A lot of independent companies in Lebanon get funding, and there are plenty of investors with their eyes on the region. But to get money, you've got to make money. Can these creative fields match a tech startup and prove that they are worth taking a risk on? Maybe. Could be an unexpected success. Could be a disastrous failure. I'm not a business guy, so I don't really know. But objectively, what I do know is, we're never going to find out until someone believes in the potential of these industries and puts some money on the table. Probably an eccentric man in a top hat...
In conclusion, I believe that no matter how many optimistic awareness-raising workshops, competitions, campaigns, exhibitions, conferences, Facebook groups or whatever, are launched to aid these creative fields and rally the people, the only thing that can truly give a big enough boost and inspire creatives to dream big and take on the world, is to throw crazy money at these industries, in order to establish studios and bigger companies, aggregate talent, and foster these creative fields.
I know Lebanon does have some game design studios, such as Game Cooks (who were present at this open discussion) and others, but the majority of video games that come out of Lebanon are by small teams or individuals working solo. What I'm talking about is something more advanced, an organization with more than just a handful of developers and a graphic designer, but instead, multiple teams for different aspects of the whole process, from the initial concept art up to the pre-release marketing.
One of Game Cooks' games 'Planet Nam Nam'
I thought more about this and it occurred to me that the same can be said of other creative fields, such as comics and animation. The conclusion I came to ultimately was: for these fields to ever achieve anything substantial, whether inside Lebanon or as an export of Lebanon, someone has to step in and allow these studio structures to be established, where you have several individuals taking on specific tasks, to build creative products.
We'd go from a developer working on a video game in their spare time, to a whole company working to produce something that might become a global sensation. From an illustrator who draws some pages of a comic every now and then, to a team of artists and writers working together to publish not just one, but multiple parallel series regularly, in print or digitally. From an animator who makes a short for the fun of it, to a team of artists able to produce a whole series, for the web, or TV, or even a feature film, who knows.
Trailer for the award-winning animated short 'Waves '98' by Ely Dagher. A one man project which took two years to complete.
Lebanon has seen a number of successes in these fields over the years, the talent is there, but it's usually the work of a single individual or a small team. In Lebanon, being indie isn't a choice, it's all you get to be. Since there is no major funding or serious support for video games, comics or animation, you enter these domains well aware that the odds are stacked against you, and the chances of anything you produce in this endeavor making an impact or earning you some profit are slim to none.
Creating these studios would provide an alternative to that uncertainty and anxiousness. Instead of someone thinking "I'm a great illustrator, but not that great a writer, so I don't think I have a shot at producing a good enough comic by myself, like some others have, so this might not be worth pursuing" one can think "I'm a great illustrator, and I heard "Comics Studio X" are looking for talent and they actually pay well, so perhaps I could give this a shot". Same goes for developers who aren't good visual artists, voice actors who don't animate. You won't need to do everything yourself to have a chance at the field.
The key to achieving all this is money, cash, dolla dolla bills. We have passion up the ass, but the bottom line comes down to the money. A lot of independent companies in Lebanon get funding, and there are plenty of investors with their eyes on the region. But to get money, you've got to make money. Can these creative fields match a tech startup and prove that they are worth taking a risk on? Maybe. Could be an unexpected success. Could be a disastrous failure. I'm not a business guy, so I don't really know. But objectively, what I do know is, we're never going to find out until someone believes in the potential of these industries and puts some money on the table. Probably an eccentric man in a top hat...
In conclusion, I believe that no matter how many optimistic awareness-raising workshops, competitions, campaigns, exhibitions, conferences, Facebook groups or whatever, are launched to aid these creative fields and rally the people, the only thing that can truly give a big enough boost and inspire creatives to dream big and take on the world, is to throw crazy money at these industries, in order to establish studios and bigger companies, aggregate talent, and foster these creative fields.